Description
A weird fantasy ode to a counterculture classic!
About the book:
Dungeon Malarky is a 48 page illustrated guide to weird hazards, unusual monsters, curious magical items, magical plants and bizarre spell components inspired by the literature of Gary Gygax's infamous Appendix N and centuries of folklore, legend and myth. In these pages you can find a ton of page-to-table RPG resources for your weird fantasy role playing games. Just what does the biodiversity of a weird fantasy campaign look like anyways? Find out here!
Includes:
Inside the pages of Dungeon Malarky, you'll find all sorts of strange bits and pieces that you can plug-n-play directly into your weird fantasy games. From chimeral eggs to the bile of the great wurm to eldritch tapeworms to mindslayer mold, the pages of this 48-page zine are rife with rich lore, alchemical uses, spell component effects and all sorts of odds and ends that you can add to your game to make it one your players won't soon forget.Dare your players tap into the latent magical powers of a chungus bezoar? Who will be the first to drink long and deep from the quagborn elixir? Can they survive dialing into the source code of the cosmos by purging a sliver of ossified god-bone? Can they survive an unexpected run-in with scarlet tardigrades? Will the vapors of yeth grant them miraculous powers or transform them into unwilling servants of the one beyond the pale?Every entry comes complete with everything you'll need to integrate these elements into your OSR games, be they strange hazards for your players to stumble upon, bizarre spell components for them to harvest or forlorn monsters to be encountered. There's all of this and more - we have absolutely JAM-PACKED as much content into this thing as possible!
The Team:
Published by Planet X Games
Written by Levi Combs
52 pages, digest size, staple bound zine, color cover, b/w interior.